VR simulation of a spaceship with the task of delivering goods throughout the Solar System.

This is the Alpha version of the demo, it was created to work on smartphones, you need to use a gamepad. In this version you can only travel freely.

The full game is still in development.

The Solar System is at 1/1000 scale, the dimensions of the planets and their distances are respected, for now I have inserted celestial bodies larger than 500km excluding the dwarf planets except Pluto, I will insert other objects later.

The astrophysicists among you will forgive me, but for gameplay purposes I had to make the ship exceed the speed of light dozens of times (and even then the travel times are considerable).

I still need to implement planet gravity, collisions, space stations, other NPC ships, and game mechanics including planet rotation.

I decided to publish this first version to get feedback from you and decide how to continue development.

Since I don't have an Oculus headset I would like to know the compatibility with this device.

SETTINGS - First game

In the SETTINGS menu press "RESET" to create the parameters (I will make this automatic later), leave the difficulty on "Easy"

In the CONTROLLER menu press "RESET" and set the keys.

By clicking on the relevant buttons the button to be pressed will move or flash.

GAMEPLAY

Directional arrows - Ship menu

A key - OK

B key - Not used

X button - Map Zoom out

Y button - Map Zoom In

Left Analog Stick - Slow ship movement

Right Analog Stick - Ship Angle

Toggle buttons - Vertical ship movement

Analog Triggers (LT and RT) - Main Engine

Buttons (LB and RB) - Ship angle

START button - Open/close map

SELECT button (pressed for more than 1 second) - VR visual reset

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